Personal Work •
Paradigm Splash
I was playing with the new Paradigm solver from Theory Accelerated and wanted to dive into UV transferring to a meshed FLIP surface without seams.
houdinifxparadigm
TAKE AWAYS
Turned out it was very straight forward, just make sure you transfer by @class based on UV connectivity and disable the blend and distance threshold on the transfer, instead using the kernel size and samples. EZPZ!

Thats it! No UV seams.
